000 07613nam a2200817 i 4500
001 7809445
003 IEEE
005 20200413152923.0
006 m eo d
007 cr cn |||m|||a
008 170125s2017 caua foab 001 0 eng d
020 _a9781627059473
_qelectronic
020 _z9781627058896
_qebook
020 _z9781627059633
_qprint
024 7 _a10.2200/S00745ED1V01Y201612HCI035
_2doi
035 _a(CaBNVSL)swl00407071
035 _a(OCoLC)970007334
040 _aCaBNVSL
_beng
_erda
_cCaBNVSL
_dCaBNVSL
050 4 _aQA76.9.H85
_bG784 2017
082 0 4 _a004.019
_223
100 1 _aGrudin, Jonathan,
_eauthor.
245 1 0 _aFrom tool to partner :
_bthe evolution of human-computer interaction /
_cJonathan Grudin.
264 1 _a[San Rafael, California] :
_bMorgan & Claypool,
_c2017.
300 _a1 PDF (xvii, 165 pages) :
_billustrations.
336 _atext
_2rdacontent
337 _aelectronic
_2isbdmedia
338 _aonline resource
_2rdacarrier
490 1 _aSynthesis lectures on human-centered informatics,
_x1946-7699 ;
_v# 35
538 _aMode of access: World Wide Web.
538 _aSystem requirements: Adobe Acrobat Reader.
500 _aPart of: Synthesis digital library of engineering and computer science.
504 _aIncludes bibliographical references (pages 133-148) and index.
505 0 _a1. Preamble: history in a time of rapid change -- 1.1 Why study the history of human-computer interaction? -- 1.2 Definitions: HCI, CHI, HF&E, IT, IS, LIS -- 1.3 Shifting context: Moore's law and the passage of time --
505 8 _a2. Human-tool interaction and information processing at the dawn of computing -- 2.1 Lillian Gilbreth and the origins of human factors -- 2.2 Origins of the focus on information -- 2.2.1 Paul Otlet and the Mundaneum --
505 8 _a3. 1945-1955: Managing vacuum tubes -- 3.1 Three roles in early computing -- 3.1.1 Grace Hopper: liberating computer users --
505 8 _a4. 1955-1965: Transistors, new vistas -- 4.1 Supporting operators: the first formal HCI studies -- 4.2 Visions and demonstrations -- 4.2.1 J.C.R. Licklider at MIT, BBN, and ARPA -- 4.2.2 John McCarthy, Christopher Strachey, Wesley Clark -- 4.2.3 Ivan Sutherland and computer graphics -- 4.2.4 Douglas Engelbart: augmenting human intellect -- 4.2.5 Ted Nelson's vision of interconnectedness -- 4.3 From documentalism to information science -- 4.4 Conclusion: visions, demos, and widespread use --
505 8 _a5. 1965-1980: HCI prior to personal computing -- 5.1 Human factors and ergonomics embrace computer operation -- 5.2 Information systems addresses the management of computing -- 5.3 Programming: subject of study, source of change -- 5.4 Computer science: a new discipline --5.4.1 Computer graphics: realism and interaction -- 5.4.2 Artificial intelligence: winter follows summer -- 5.5 Library schools embrace information science --
505 8 _a6. Hardware generations -- 6.1 The platforms -- 6.2 The fields --
505 8 _a7. 1980-1985: Discretionary use comes into focus -- 7.1 Minicomputers and office automation -- 7.2 PCs and community bulletin boards -- 7.3 The formation of ACM SIGCHI -- 7.4 CHI and human factors diverge -- 7.5 Workstations and another AI summer --
505 8 _a8. 1985-1995: Graphical user interfaces succeed -- 8.1 CHI embraces computer science -- 8.2 Human factors & ergonomics maintains a nondiscretionary use focus -- 8.3 Information systems extends its range -- 8.4 Collaboration support: OIS gives way to CSCW -- 8.5 Participatory design and ethnography -- 8.6 Library and information science: transformation under way --
505 8 _a9. 1995-2005: The Internet era arrives and survives a bubble -- 9.1 The Internet and the Web -- 9.2 Communication, collaboration, and coordination -- 9.3 The bubble and its aftermath -- 9.4 The formation of AIS SIGHCI -- 9.5 Digital libraries and the rise of information schools -- 9.6 HF&E embraces cognitive approaches -- 9.7 Consumer use mushrooms and CHI embraces design -- 9.7.1 Design -- 9.7.2 Marketing --
505 8 _a10. 2005-2015: Scaling -- 10.1 CHI: the road forks -- 10.1.1 CSCW -- 10.2 iSchools become a worldwide presence -- 10.3 Information systems, under pressure, turns to marketing -- 10.4 Technology surfaces in HFES groups --
505 8 _a11. Reflection: cultures and bridges -- 11.1 Discretion led to different methods -- 11.2 Different approaches to science and engineering -- 11.3 Different publication cultures -- 11.4 Variations in language, standards, age, and region -- 11.5 Summing up --
505 8 _a12. A new era -- 12.1 Symbiosis and AI -- 12.1.1 The AI rose blooms again -- 12.2 Internet of things and people -- 12.3 Domain-specific R&D -- 12.4 Attention turns to design and analytics -- 12.5 No place to hide: our complex stance on visibility -- 12.6 Community and technology -- 12.6.1 Dispersion --
505 8 _a13. Conclusion: ubiquitous human-computer interaction -- Appendix A: personal observations -- Appendix B: a toolkit for writing a conceptual history -- Glossary -- Bibliography -- Author biography -- Index.
506 1 _aAbstract freely available; full-text restricted to subscribers or individual document purchasers.
510 0 _aCompendex
510 0 _aINSPEC
510 0 _aGoogle scholar
510 0 _aGoogle book search
520 3 _aThis is the first comprehensive history of human-computer interaction (HCI). Whether you are a user-experience professional or an academic researcher, whether you identify with computer science, human factors, information systems, information science, design, or communication, you can discover how your experiences fit into the expanding field of HCI. You can determine where to look for relevant information in other fields--and where you won't find it. This book describes the different fields that have participated in improving our digital tools. It is organized chronologically, describing major developments across fields in each period. Computer use has changed radically, but many underlying forces are constant. Technology has changed rapidly, human nature very little. An irresistible force meets an immovable object. The exponential rate of technological change gives us little time to react before technology moves on. Patterns and trajectories described in this book provide your best chance to anticipate what could come next. We have reached a turning point. Tools that we built for ourselves to use are increasingly influencing how we use them, in ways that are planned and sometimes unplanned. The book ends with issues worthy of consideration as we explore the new world that we and our digital partners are shaping.
530 _aAlso available in print.
588 _aTitle from PDF title page (viewed on January 24, 2017).
650 0 _aHuman-computer interaction
_xHistory.
653 _ahuman-computer interaction
653 _ahuman factors
653 _ainformation systems
653 _ainformation science
653 _aoffice automation
653 _aartificial intelligence
653 _ahistory
653 _asymbiosis
653 _apublication culture
653 _aMoore's law
653 _ahardware generations
653 _agraphical user interface
776 0 8 _iPrint version:
_z9781627059633
830 0 _aSynthesis digital library of engineering and computer science.
830 0 _aSynthesis lectures on human-centered informatics ;
_v# 35.
_x1946-7699
856 4 2 _3Abstract with links to resource
_uhttp://ieeexplore.ieee.org/servlet/opac?bknumber=7809445
999 _c562245
_d562245