000 05597nam a2200637 i 4500
001 7374859
003 IEEE
005 20200413152919.0
006 m eo d
007 cr cn |||m|||a
008 151229s2016 caua foab 000 0 eng d
020 _a9781627058384
_qebook
020 _z9781627057585
_qprint
024 7 _a10.2200/S00688ED1V01Y201512VIS006
_2doi
035 _a(CaBNVSL)swl00406021
035 _a(OCoLC)933561365
040 _aCaBNVSL
_beng
_erda
_cCaBNVSL
_dCaBNVSL
050 4 _aQA76.9.I52
_bH875 2016
082 0 4 _a001.4226
_223
100 1 _aHurter, Christophe.,
_eauthor.
245 1 0 _aImage-based visualization :
_binteractive multidimensional data exploration /
_cChristophe Hurter.
264 1 _aSan Rafael, California (1537 Fourth Street, San Rafael, CA 94901 USA) :
_bMorgan & Claypool,
_c2016.
300 _a1 PDF (xvii, 111 pages) :
_billustrations.
336 _atext
_2rdacontent
337 _aelectronic
_2isbdmedia
338 _aonline resource
_2rdacarrier
490 1 _aSynthesis lectures on visualization,
_x2159-5178 ;
_v# 4
538 _aMode of access: World Wide Web.
538 _aSystem requirements: Adobe Acrobat Reader.
500 _aPart of: Synthesis digital library of engineering and computer science.
504 _aIncludes bibliographical references (pages 97-110).
505 0 _a1. Introduction -- 1.1 Image-based visualization -- 1.1.1 Definition -- 1.2 Image-based algorithm opportunities -- 1.3 The information visualization pipeline and its extension -- 1.4 GPGPU usages to address scalability issues -- 1.4.1 GP/GPU technique and history -- 1.4.2 Image-based and the graphic card -- 1.5 Data types -- 1.5.1 Time-dependent data -- 1.5.2 Movement data -- 1.5.3 Graph data -- 1.6 Book roadmap --
505 8 _a2. Motivating example -- 2.1 Visualization evaluation -- 2.2 Application domain -- 2.2.1 Instance of design evaluation: the Radar Comet -- 2.3 The Card and Mackinlay model improvements -- 2.4 Characterization or data exploration tool -- 2.5 FromDaDy: from data to display -- 2.6 Conclusion --
505 8 _a3. Data density maps -- 3.1 Kernel density estimation: an image-based technique -- 3.1.1 GPU implementation -- 3.2 Interaction techniques -- 3.2.1 Brushing technique -- 3.2.2 Brushing technique with density maps -- 3.2.3 Brushing technique with 3D volumes -- 3.2.4 Interactive lighting direction -- 3.2.5 Density maps as data sources -- 3.3 Application domains -- 3.3.1 Pattern detection -- 3.3.2 Exploration of aircraft proximity -- 3.3.3 Exploration of gaze recording -- 3.4 Conclusion --
505 8 _a4. Edge bundling -- 4.1 SBEB: skeleton-based edge bundling -- 4.2 KDEEB: kernel density edge bundling -- 4.3 Dynamic KDEEB -- 4.4 3D DKEEB -- 4.5 Directional KDEEB -- 4.6 Edge bundling generalization -- 4.7 Density compatibility -- 4.8 Proposal to improve bundling techniques -- 4.9 Conclusion --
505 8 _a5. Animation with large datasets -- 5.1 Animation between dual frames -- 5.1.1 Rotation to support dual scatterplot layout -- 5.1.2 Animation between an image and its histogram -- 5.1.3 Interpolation between two views with large dataset -- 5.1.4 The animation as a tool to detect outliers -- 5.2 Animated particles -- 5.2.1 Particle system requirements -- 5.3 Distortions -- 5.3.1 2D lens distortion -- 5.3.2 3D lens distortion -- 5.3.3 Bundled distortion -- 5.3.4 Obstacle avoidance -- 5.3.5 Casual InfoVis: free distortion, transmogrification -- 5.4 Conclusion --
505 8 _a6. Research outlook and vision -- 6.1 Graphic cards and raster map -- 6.1.1 The physics of light is a rendering process with modern graphic cards -- 6.1.2 Data exploration and manipulation with image-based techniques -- 6.1.3 Raster data inaccuracy -- 6.2 Future challenges -- 6.2.1 Edge bundling -- 6.2.2 Distortion: point cloud display -- 6.3 Image-based algorithm in application domains -- 6.3.1 Eye tracking -- 6.3.2 Image processing: skin cancer investigation -- 6.3.3 Cognitive maps and Alzheimer disease -- 6.4 Conclusion -- Bibliography -- Author biography.
506 1 _aAbstract freely available; full-text restricted to subscribers or individual document purchasers.
510 0 _aCompendex
510 0 _aINSPEC
510 0 _aGoogle scholar
510 0 _aGoogle book search
520 3 _aOur society has entered a data-driven era, one in which not only are enormous amounts of data being generated daily but there are also growing expectations placed on the analysis of this data. Some data have become simply too large to be displayed and some have too short a lifespan to be handled properly with classical visualization or analysis methods. In order to address these issues, this book explores the potential solutions where we not only visualize data, but also allow users to be able to interact with it. Therefore, this book will focus on two main topics: large dataset visualization and interaction.
530 _aAlso available in print.
588 _aTitle from PDF title page (viewed on December 29, 2015).
650 0 _aInformation visualization.
650 0 _aHuman-computer interaction.
653 _ahuman-computer interaction
653 _ainteraction techniques
653 _avisualization techniques
653 _ainformation visualization
776 0 8 _iPrint version:
_z9781627057585
830 0 _aSynthesis digital library of engineering and computer science.
830 0 _aSynthesis lectures on visualization ;
_v# 4.
_x2159-5178
856 4 2 _3Abstract with links to resource
_uhttp://ieeexplore.ieee.org/servlet/opac?bknumber=7374859
999 _c562177
_d562177