000 | 04832nam a2200721 i 4500 | ||
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001 | 6812522 | ||
003 | IEEE | ||
005 | 20200413152912.0 | ||
006 | m eo d | ||
007 | cr cn |||m|||a | ||
008 | 131113s2014 caua foab 000 0 eng d | ||
020 |
_a9781608452422 _qebook |
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020 |
_z9781628452422 _qebook |
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020 |
_z9781608452415 _qpaperback |
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020 |
_z9781628452415 _qpaperback |
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024 | 7 |
_a10.2200/S00536ED1V01Y201309COV005 _2doi |
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035 | _a(CaBNVSL)swl00402947 | ||
035 | _a(OCoLC)862939013 | ||
040 |
_aCaBNVSL _beng _erda _cCaBNVSL _dCaBNVSL |
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050 | 4 |
_aTA1634 _b.T878 2014 |
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082 | 0 | 4 |
_a006.37 _223 |
090 |
_a _bMoCl _e201309COV005 |
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100 | 1 |
_aTurk, Matthew., _eauthor. |
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245 | 1 | 0 |
_aVision-based interaction / _cMatthew Turk, Gang Hua. |
264 | 1 |
_aSan Rafael, California (1537 Fourth Street, San Rafael, CA 94901 USA) : _bMorgan & Claypool, _c2014. |
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300 |
_a1 PDF (xviii, 116 pages) : _billustrations. |
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336 |
_atext _2rdacontent |
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337 |
_aelectronic _2isbdmedia |
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338 |
_aonline resource _2rdacarrier |
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490 | 1 |
_aSynthesis lectures on computer vision, _x2153-1064 ; _v# 5 |
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538 | _aMode of access: World Wide Web. | ||
538 | _aSystem requirements: Adobe Acrobat Reader. | ||
500 | _aPart of: Synthesis digital library of engineering and computer science. | ||
500 | _aSeries from website. | ||
504 | _aIncludes bibliographical references (pages 85-113). | ||
505 | 0 | _a1. Introduction -- 1.1 Problem definition and terminology -- 1.2 VBI motivation -- 1.3 A brief history of VBI -- 1.4 Opportunities and challenges for VBI -- 1.5 Organization -- | |
505 | 8 | _a2. Awareness: detection and recognition -- 2.1 What to detect and recognize? -- 2.2 Review of state-of-the-art and seminal works -- 2.2.1 Face -- 2.2.2 Eyes -- 2.2.3 Hands -- 2.2.4 Full body -- 2.3 Contextual human sensing -- | |
505 | 8 | _a3. Control: visual lexicon design for interaction -- 3.1 Static visual information -- 3.1.1 Lexicon design from body/hand posture -- 3.1.2 Lexicon design from face/head/facial expression -- 3.1.3 Lexicon design from eye gaze -- 3.2 Dynamic visual information -- 3.2.1 Model-based approaches -- 3.2.2 Exemplar-based approaches -- 3.3 Combining static and dynamic visual information -- 3.3.1 The SWP systems -- 3.3.2 The VM system -- 3.4 Discussions and remarks -- | |
505 | 8 | _a4. Multimodal integration -- 4.1 Joint audio-visual analysis -- 4.2 Vision and touch/haptics -- 4.3 Multi-sensor fusion -- | |
505 | 8 | _a5. Applications of vision-based interaction -- -- 5.1 Application scenarios for VBI -- 5.2 Commercial systems -- | |
505 | 8 | _a6. Summary and future directions -- Bibliography -- Authors' biographies. | |
506 | 1 | _aAbstract freely available; full-text restricted to subscribers or individual document purchasers. | |
510 | 0 | _aCompendex | |
510 | 0 | _aINSPEC | |
510 | 0 | _aGoogle scholar | |
510 | 0 | _aGoogle book search | |
520 | 3 | _aIn its early years, the field of computer vision was largely motivated by researchers seeking computational models of biological vision and solutions to practical problems in manufacturing, defense, and medicine. For the past two decades or so, there has been an increasing interest in computer vision as an input modality in the context of human-computer interaction. Such vision-based interaction can endow interactive systems with visual capabilities similar to those important to human-human interaction, in order to perceive non-verbal cues and incorporate this information in applications such as interactive gaming, visualization, art installations, intelligent agent interaction, and various kinds of command and control tasks. Enabling this kind of rich, visual and multimodal interaction requires interactive-time solutions to problems such as detecting and recognizing faces and facial expressions, determining a person's direction of gaze and focus of attention, tracking movement of the body, and recognizing various kinds of gestures. | |
530 | _aAlso available in print. | ||
588 | _aTitle from PDF title page (viewed on November 13, 2013). | ||
650 | 0 | _aComputer vision. | |
650 | 0 | _aHuman-computer interaction. | |
653 | _acomputer vision | ||
653 | _avision-based interaction | ||
653 | _aperceptual interface | ||
653 | _aface and gesture recognition | ||
653 | _amovement analysis | ||
700 | 1 |
_aHua, Gang., _eauthor. |
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776 | 0 | 8 |
_iPrint version: _z9781608452415 |
830 | 0 | _aSynthesis digital library of engineering and computer science. | |
830 | 0 |
_aSynthesis lectures on computer vision ; _v# 5. _x2153-1064 |
|
856 | 4 | 2 |
_3Abstract with links to resource _uhttp://ieeexplore.ieee.org/servlet/opac?bknumber=6812522 |
856 | 4 | 0 |
_3Abstract with links to full text _uhttp://dx.doi.org/10.2200/S00536ED1V01Y201309COV005 |
999 |
_c562036 _d562036 |