000 | 05833nam a2200745 i 4500 | ||
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001 | 6812984 | ||
003 | IEEE | ||
005 | 20200413152902.0 | ||
006 | m eo d | ||
007 | cr cn |||m|||a | ||
008 | 110520s2011 caua foab 000 0 eng d | ||
020 | _a9781608456567 (electronic bk.) | ||
020 | _z9781608456550 (pbk.) | ||
024 | 7 |
_a10.2200/S00336ED1V01Y201102CSL003 _2doi |
|
035 | _a(CaBNVSL)gtp00547877 | ||
035 | _a(OCoLC)720076762 | ||
040 |
_aCaBNVSL _cCaBNVSL _dCaBNVSL |
||
050 | 4 |
_aT174 _b.J647 2011eb |
|
082 | 0 | 4 |
_a303.483 _222 |
100 | 1 | _aJohnson, Brian David. | |
245 | 1 | 0 |
_aScience fiction prototyping _h[electronic resource] : _bdesigning the future with science fiction / _cBrian David Johnson. |
260 |
_aSan Rafael, Calif. (1537 Fourth Street, San Rafael, CA 94901 USA) : _bMorgan & Claypool, _cc2011. |
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300 |
_a1 electronic text (xix, 167 p.) : _bill., digital file. |
||
490 | 1 |
_aSynthesis lectures on computer science, _x1932-1686 ; _v# 3 |
|
538 | _aMode of access: World Wide Web. | ||
538 | _aSystem requirements: Adobe Acrobat Reader. | ||
500 | _aPart of: Synthesis digital library of engineering and computer science. | ||
500 | _aSeries from website. | ||
504 | _aIncludes bibliographical references (p. 163-165). | ||
505 | 0 | _aPreface -- Foreword -- Epilogue -- Dedication -- Acknowledgments -- | |
505 | 8 | _a1. The future is in your hands -- Wargames as an SF prototype -- The future is in your hands -- Shall we play a game?: what you can expect from this book -- | |
505 | 8 | _a2. Religious robots and runaway were-tigers: a brief overview of the science and the fiction that went into two SF prototypes -- What is a prototype -- Two examples of SF prototypes -- Religious robots: trouble at the Piazzi Mine -- Runaway were-tigers -- | |
505 | 8 | _a3. How to build your own SF prototype in five steps or less -- The outline -- The five steps -- Step 1: pick your science and build your world -- Step 2: the scientific inflection point -- Step 3: ramifications of the science on people -- Step 4: the human inflection point -- Step 5: what did we learn -- Writing the outline in five easy steps: an example of Nebulous mechanisms -- What if -- | |
505 | 8 | _a4. I, robot: from Asimov to Doctorow: exploring short fiction as an SF prototype and a conversation with Cory Doctorow -- The teenager and her monster -- When science came to science fiction -- Beyond the future -- A conversation with Cory Doctorow -- The link between science and science fiction -- Doctorow and the robots -- It is a process, not a prediction -- Turning your outline into short story SF prototype -- | |
505 | 8 | _a5. The men in the moon: exploring movies as an SF prototype and a conversation with Sidney Perkowitz -- A music hall depiction of space -- A computer goes crazy in deep space -- A scientist who writes about Hollywood science -- The men in the moon: the motion picture Moon as an SF prototype -- Movies as SF prototypes -- Turning your outline into short film SF prototype -- Writing the script -- Making the short film -- | |
505 | 8 | _a6. Science in the gutters: exploring comics as an SF prototype and a conversation with Chris Warner -- What is a comic -- How science saved comic books -- A conversation with Chris Warner -- How to tell a comic book story -- Science in the gutters -- Turning your SF prototyping outline into a compelling comics story -- The Superman, analysis of comic as an SF prototype -- Five easy steps, breaking down the Supermen as an SF prototype -- Silly science but a good idea -- | |
505 | 8 | _a7. Making the future: now that you have developed your SF prototype, what's next -- From fact to fiction to fact once again: an SF prototype used in AI development -- Brain machines -- The trouble with free will: the science behind brain machines -- Building Jimmy: "the gin and tonic test" -- | |
505 | 8 | _a8. Einstein's thought experiments and Asimov's second dream -- Appendix A. The SF prototypes -- Notes -- Author biography. | |
506 | 1 | _aAbstract freely available; full-text restricted to subscribers or individual document purchasers. | |
510 | 0 | _aCompendex | |
510 | 0 | _aINSPEC | |
510 | 0 | _aGoogle scholar | |
510 | 0 | _aGoogle book search | |
520 | 3 | _aScience fiction is the playground of the imagination. If you are interested in science or fascinated with the future then science fiction is where you explore new ideas and let your dreams and nightmares duke it out on the safety of the page or screen. But what if we could use science fiction to do more than that? What if we could use science fiction based on science fact to not only imagine our future but develop new technologies and products? What if we could use stories, movies and comics as a kind of tool to explore the real world implications and uses of future technologies today? | |
530 | _aAlso available in print. | ||
588 | _aTitle from PDF t.p. (viewed on May 20, 2011). | ||
650 | 0 | _aTechnological forecasting. | |
650 | 0 | _aScience fiction. | |
650 | 0 | _aLiterature and science. | |
650 | 0 | _aPrototypes, Engineering. | |
653 | _aScience fiction | ||
653 | _aFuturism and future casting | ||
653 | _aUser centered design | ||
653 | _aScenario planning | ||
653 | _aInnovation | ||
653 | _aTechnology development and strategy | ||
653 | _aEthical implications of technology | ||
653 | _aResearch and development | ||
653 | _aHuman computer interaction | ||
653 | _aRobotics and AI | ||
776 | 0 | 8 |
_iPrint version: _z9781608456550 |
830 | 0 | _aSynthesis digital library of engineering and computer science. | |
830 | 0 |
_aSynthesis lectures on computer science, _x1932-1686 ; _v# 3. |
|
856 | 4 | 2 |
_3Abstract with links to resource _uhttp://ieeexplore.ieee.org/servlet/opac?bknumber=6812984 |
999 |
_c561836 _d561836 |