000 | 03935nam a2200505 i 4500 | ||
---|---|---|---|
001 | 6813032 | ||
003 | IEEE | ||
005 | 20200413152855.0 | ||
006 | m eo d | ||
007 | cr cn |||m|||a | ||
008 | 091104s2010 caua foab 000 0 eng d | ||
020 | _a9781608450244 (electronic bk.) | ||
020 | _z9781608450237 (pbk.) | ||
024 | 7 |
_a10.2200/S00210ED1V01Y200910HCI005 _2doi |
|
035 | _a(CaBNVSL)gtp00536329 | ||
035 | _a(OCoLC)464594790 | ||
040 |
_aCaBNVSL _cCaBNVSL _dCaBNVSL |
||
050 | 4 |
_aQA76.9.U83 _bS873 2010 |
|
082 | 0 | 4 |
_a005.437 _222 |
100 | 1 |
_aSutcliffe, Alistair, _d1951- |
|
245 | 1 | 0 |
_aDesigning for user engagement _h[electronic resource] : _baesthetic and attractive user interfaces / _cAlistair Sutcliffe. |
260 |
_aSan Rafael, Calif. (1537 Fourth Street, San Rafael, CA 94901 USA) : _bMorgan & Claypool Publishers, _cc2010. |
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300 |
_a1 electronic text (vii, 47 p. : ill.) : _bdigital file. |
||
490 | 1 |
_aSynthesis lectures on human-centered informatics, _x1946-7699 ; _v# 5 |
|
538 | _aMode of access: World Wide Web. | ||
538 | _aSystem requirements: Adobe Acrobat reader. | ||
500 | _aPart of: Synthesis digital library of engineering and computer science. | ||
500 | _aSeries from website. | ||
504 | _aIncludes bibliographical references (p. 41-46). | ||
505 | 0 | _a1. Introduction -- 2. Psychology of user engagement -- Aesthetics and user judgement -- Affect, arousal and engagement -- Arousal, engagement and flow -- Summary: the psychology of engagement -- UE design process -- UE design process -- 4. Design principles and guidelines -- 5. Perspectives and conclusions -- A. Website design examples -- A.1 Nike website -- A.2 Intellipage website -- A.3 BBC news website -- A.4 BBC interactive website: big AI dinosaur game -- A.5 Jump tomorrow: entry page and interactive map -- A.6 Virgin Atlantic website: design evolution -- A.7 Second life e-commerce virtual world -- Bibliography. | |
506 | 1 | _aAbstract freely available; full-text restricted to subscribers or individual document purchasers. | |
510 | 0 | _aCompendex | |
510 | 0 | _aINSPEC | |
510 | 0 | _aGoogle scholar | |
510 | 0 | _aGoogle book search | |
520 | 3 | _aThis book explores the design process for user experience and engagement, which expands the traditional concept of usability and utility in design to include aesthetics, fun and excitement. User experience has evolved as a new area of Human Computer Interaction research, motivated by nonwork oriented applications such as games, education and emerging interactive Web 2.0. The chapter starts by examining the phenomena of user engagement and experience and setting them in the perspective of cognitive psychology, in particular motivation, emotion and mood. The perspective of aesthetics is expanded towards interaction and engagement to propose design treatments, metaphors, and interactive techniques which can promote user interest, excitement and satisfying experiences. This is followed by reviewing the design process and design treatments which can promote aesthetic perception and engaging interaction. The final part of the chapter provides design guidelines and principles drawn from the interaction and graphical design literature which are cross-referenced to issues in the design process. Examples of designs and design treatments are given to illustrate principles and advice, accompanied by critical reflection. | |
530 | _aAlso available in print. | ||
588 | _aTitle from PDF t.p. (viewed on November 4, 2009). | ||
650 | 0 | _aUser interfaces (Computer systems) | |
650 | 0 | _aWeb-based user interfaces. | |
650 | 0 | _aHuman-computer interaction. | |
730 | 0 | _aSynthesis digital library of engineering and computer science. | |
830 | 0 |
_aSynthesis lectures on human-centered informatics, _x1946-7699 ; _v# 5. |
|
856 | 4 | 2 |
_3Abstract with links to resource _uhttp://ieeexplore.ieee.org/servlet/opac?bknumber=6813032 |
999 |
_c561709 _d561709 |