000 02089nam a22003975i 4500
001 978-3-540-33263-3
003 DE-He213
005 20161121231127.0
007 cr nn 008mamaa
008 100301s2007 gw | s |||| 0|eng d
020 _a9783540332633
_9978-3-540-33263-3
024 7 _a10.1007/978-3-540-33263-3
_2doi
050 4 _aQA76.9.I52
072 7 _aPBV
_2bicssc
072 7 _aMAT013000
_2bisacsh
082 0 4 _a004
_223
100 1 _aWeiskopf, Daniel.
_eauthor.
245 1 0 _aGPU-Based Interactive Visualization Techniques
_h[electronic resource] /
_cby Daniel Weiskopf.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c2007.
300 _aXV, 312 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
520 _aScientific visualization has become an important tool for visual analysis in many scientific, engineering, and medical disciplines. This book focuses on efficient visualization techniques, which are the prerequisite for the interactive exploration of complex data sets. High performance is primarily achieved by devising algorithms for the fast graphics processing units (GPUs) of modern graphics hardware. Other aspects discussed in the book include parallelization on cluster computers with several GPUs, adaptive rendering methods, multi-resolution models, and non-photorealistic rendering techniques for visualization. Covering both the theoretical foundations and practical implementations of algorithms, this book provides the reader with a basis to understand and reproduce modern GPU-based visualization approaches.
650 0 _aMathematics.
650 0 _aVisualization.
650 1 4 _aMathematics.
650 2 4 _aVisualization.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783540332626
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-540-33263-3
912 _aZDB-2-SMA
950 _aMathematics and Statistics (Springer-11649)
999 _c508998
_d508998