000 03456nam a22004695i 4500
001 978-1-84628-089-4
003 DE-He213
005 20161121230524.0
007 cr nn 008mamaa
008 100301s2005 xxk| s |||| 0|eng d
020 _a9781846280894
_9978-1-84628-089-4
024 7 _a10.1007/b138650
_2doi
050 4 _aQA76.76.A65
072 7 _aUNH
_2bicssc
072 7 _aUDBD
_2bicssc
072 7 _aCOM032000
_2bisacsh
082 0 4 _a005.7
_223
245 1 0 _aFuture Interaction Design
_h[electronic resource] /
_cedited by Antti Pirhonen, Pertti Saariluoma, Hannakaisa Isomäki, Chris Roast.
264 1 _aLondon :
_bSpringer London,
_c2005.
300 _aVIII, 216 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
505 0 _aIntroducing the challenges of future interaction design -- The value of the novel in designing for experience -- A human-centred perspective on interaction design -- Incorporating self into web information system design -- Explanatory frameworks for interaction design -- Toward the analysis of the interaction in the joint cognitive system -- To simulate or to stimulate? In search of the power of metaphor in design -- Designing ubiquitous computer-human interaction: The case of the connected family -- Older adults: Key factors in design -- Society of mixtangibles -- Digital jewellery as experience.
520 _aIn 1969 Herbert Simon wrote a book, The Science of the Artificial, in which he argued that cognitive science should have its area of application in the design of devices. He proposed the foundation of a science of the artificial related with cognitive science in the sense in which we have traditionally understood the relationship between the engineering disciplines and the basic sciences. Such a science has been called cognitive ergonomics or cognitive engineering (Norman 1986). Simon’s cognitive ergonomics (1969), would be independent of cognitive science, its basic science, although both would be closely related. Cognitive science would contribute knowledge on human cognitive processes, and cognitive ergonomics would contribute concrete problems of design that should be solved in the context of the creation of devices. Norman (1986), the author that coined the term cognitive engineering, conceived it as an applied cognitive science where the knowledge of cognitive science is combined with that of engineering to solve design problems. According to Norman, its objectives would be: (1) to understand the fundamental principles of human actions important for the development of the engineering of design principles, and (2) to build systems that are pleasant in their use.
650 0 _aComputer science.
650 0 _aUser interfaces (Computer systems).
650 1 4 _aComputer Science.
650 2 4 _aInformation Systems Applications (incl. Internet).
650 2 4 _aUser Interfaces and Human Computer Interaction.
700 1 _aPirhonen, Antti.
_eeditor.
700 1 _aSaariluoma, Pertti.
_eeditor.
700 1 _aIsomäki, Hannakaisa.
_eeditor.
700 1 _aRoast, Chris.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781852337919
856 4 0 _uhttp://dx.doi.org/10.1007/b138650
912 _aZDB-2-SCS
950 _aComputer Science (Springer-11645)
999 _c500009
_d500009