000 00728pam a2200217a 44500
008 160408b2004 xxu||||| |||| 00| 0 eng d
020 _a155860863X
082 _a794.81711
_bV617E
100 _aVerth,James M. Van
245 1 _aESSENTIAL MATHEMATICS FOR GAMES AND INTERACTIVE APPLICATIONS
_cA PROGRAMMER'S GUIDE
260 _a
_bElsevier, Amsterdam
_c2004
300 _axxiv,676
440 _aThe Morgan Kaufman Series In Interactive 3d Technology
_v
500 _aIncludes Bibliographical References And Index
500 _aWith Cd-Rom
650 _aComputer Games -- Programming
650 _aThree-Dimensional Display Systems -- Mathematics
700 _aBishop,Lars M.
964 _gCIRC
997 _aA149407 C
999 _c354409
_d354409