000 | 00601pam a2200193a 44500 | ||
---|---|---|---|
008 | 160408bc1993 xxu||||| |||| 00| 0 eng d | ||
020 | _a3540570209 | ||
082 |
_a001.64 _bL497 |
||
100 | _aBerg, Mark De | ||
245 | 1 | _aRAY SHOOTING, DEPTH ORDERS AND HIDDEN SURFACE REMOVAL | |
260 |
_aBerlin _bSpringer-Verlag _cc1993 |
||
300 | _ax,201 | ||
440 |
_aLecture Notes In Computer Science _vV. 703 |
||
500 | _aIncludes Bibliographical References And Index | ||
650 | _aComputer Graphics | ||
964 | _gCIRC | ||
997 | _aA116683 v.703 C | ||
856 | _uhttp://link.springer.com/bookseries/558 | ||
999 |
_c318385 _d318385 |