Welcome to P K Kelkar Library, Online Public Access Catalogue (OPAC)

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1. AVENTURE IN PROGRAMMING TECHNIQUES

by Mitchell, David.

Material type: book Book Description: xvi,296.Publisher: Wokingham Addison-Wesley c1986Availability: Items available for reference: PK Kelkar Library, IIT Kanpur [Call number: 001.642 M692a] (1).

2. BASIC GAME PLANS

by Baumann, Rudeger | Hansen, Thomas S.

Material type: book Book; Format: print ; Literary form: not fiction Description: xvii,320.Publisher: Boston Birkhauser 1988Availability: Items available for reference: PK Kelkar Library, IIT Kanpur [Call number: 794 B327b] (1).

3. COMPUTER GAMES I

by Levy, David N. L.

Material type: book Book; Format: print ; Literary form: not fiction Description: 2 v.Publisher: New York Springer-Verlag 1988Availability: Items available for loan: PK Kelkar Library, IIT Kanpur [Call number: 794.82 C739L] (1).

4. COMPUTER GAMES II

by Levy Dnl | Levy, David N. L.

Material type: book Book; Format: print ; Literary form: not fiction Description: 2 v.Publisher: New York Springer-Verlag 1988Availability: Items available for loan: PK Kelkar Library, IIT Kanpur [Call number: 794.82 C739L] (1).

5. HANDBOOK OF COMPUTER GAME STUDIES

by Raessens,Joost | Goldstein,Jeffrey.

Material type: book Book; Format: print ; Literary form: not fiction Description: xvii,451.Publisher: Mit Press, Cambridge 2005Availability: Items available for loan: PK Kelkar Library, IIT Kanpur [Call number: 794.8 H191] (1).

6. RULES OF PLAY

by Salen,Katie | Zimmerman,Eric.

Material type: book Book; Format: print ; Literary form: not fiction Description: xv,672.Publisher: The Mit Press, Cambridge 2004Availability: Items available for loan: PK Kelkar Library, IIT Kanpur [Call number: 794.81526 SA32R] (1).

7. ESSENTIAL MATHEMATICS FOR GAMES AND INTERACTIVE APPLICATIONS

by Verth,James M. Van | Bishop,Lars M.

Material type: book Book; Format: print ; Literary form: not fiction Description: xxiv,676.Publisher: Elsevier, Amsterdam 2004Availability: Items available for loan: PK Kelkar Library, IIT Kanpur [Call number: 794.81711 V617E] (1).

8. THE BUSINESS AND CULTURE OF DIGITAL GAMES

by Kerr,Aphra.

Material type: book Book; Format: print ; Literary form: not fiction Description: x,177.Publisher: Sage Publications, New Delhi 2006Availability: Items available for loan: PK Kelkar Library, IIT Kanpur [Call number: 794.8 K46B] (1).

9. Game usability : advice from the experts for advancing the player experience

by Isbister, Katherine | Schaffer, Noah.

Material type: book Book; Format: print ; Literary form: not fiction Publisher: Amsterdam Elsevier 2008Availability: Items available for loan: PK Kelkar Library, IIT Kanpur [Call number: 794.81526 Is19g] (1).

10. Introductory programming with simple games : using Java and the freely available networked game engine

by Ladd, Brian C | Jenkins, Jam.

Material type: book Book; Format: print ; Literary form: not fiction Description: xiv, 506p.Publisher: New Jersey John Wiley & Sons 2011Availability: Items available for loan: PK Kelkar Library, IIT Kanpur [Call number: 794.81526 L121i] (1).

11. GPU gems [3 v.]

by Fernando, Randima, [ed.] | Kirk, David [fore.] | Pharr, Matt [ed.] | Nguyen, Hubert [ed.].

Material type: book Book; Format: print ; Literary form: not fiction Description: various pagings.Publisher: New Jersey Addison-Wesley 2004, 2005, 2008Availability: Items available for loan: PK Kelkar Library, IIT Kanpur [Call number: 006.66 G767 v.1] (3).

12. Real-time 3D character animation with visual C++

by Lever, Nik.

Material type: book Book; Format: print ; Literary form: not fiction Description: xviii, 471p.Publisher: Oxford Focal Press 2002Availability: Items available for loan: PK Kelkar Library, IIT Kanpur [Call number: 006.6633 L576r] (1).

13. 3D graphics for game programming

by Han, Junghyun.

Material type: book Book; Format: print ; Literary form: not fiction Description: ix, 318p.Publisher: Boca Raton Crc Press 2011Availability: Items available for loan: PK Kelkar Library, IIT Kanpur [Call number: 794.81526 H19t] (1).

14. Computer games as a sociocultural phenomenon : games without frontiers war without tears

by | Jahn-Sudmann, Andreas, Ed | Stockmann, Ralf, Ed.

Material type: book Book; Format: print ; Literary form: not fiction Description: xix, 229p.Publisher: Hampshire Palgrave Macmillan 2008Availability: Items available for loan: PK Kelkar Library, IIT Kanpur [Call number: 306.487 C739] (1).

15. Game physics

by Eberly, David H | Shoemake, Ken.

Edition: 1stMaterial type: book Book; Format: print ; Literary form: not fiction Description: xxxvi, 776p 1 CD-ROM (4 3/4 in.).Publisher: Amsterdam Elsevier/Morgan Kaufmann 2004Availability: Items available for loan: PK Kelkar Library, IIT Kanpur [Call number: 794.81526Eb37g] (1).

16. Exploring representation in evolutionary level design /

by Ashlock, Daniel [author.].

Material type: book Book; Format: available online remote; Literary form: not fiction ; Audience: Specialized; Description: 1 PDF (xiii, 141 pages) : illustrations.Publisher: [San Rafael, California] : Morgan & Claypool, 2018.Online access: Abstract with links to resource Availability: Items available for loan: PK Kelkar Library, IIT Kanpur (1).

17. General video game artificial intelligence /

by Pérez Liébana, Diego [author.] | Lucas, Simon M [author.] | Gaina, Raluca D [author.] | Togelius, Julian [author.] | Khalifa, Ahmed [author.] | Liu, Jialin [author.].

Material type: book Book; Format: available online remote; Literary form: not fiction Description: 1 PDF (xiii, 177 pages) : illustrations (some color).Publisher: [San Rafael, California] : Morgan & Claypool, [2019]Online access: Abstract with links to full text | Abstract with links to resource Availability: Items available for loan: PK Kelkar Library, IIT Kanpur (1).

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