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Action programming languages

By: Thielscher, Michael.
Material type: materialTypeLabelBookSeries: Synthesis lectures on artificial intelligence and machine learning(Online): #5.Publisher: San Rafael, Calif (1537 Fourth Street, San Rafael, CA 94901 USA) : Morgan & Claypool Publishers, 2008Edition: 1st ed.Description: 1 electronic text (viii, 91 p. : ill.) : digital file.ISBN: 9781598295450 (electronic bk.); 9781598295442 (pbk.).Uniform titles: Synthesis digital library of engineering and computer science. Subject(s): Intelligent agents (Computer software) | Knowledge representation (Information theory) | Programming languages (Electronic computers) | Agent programming | Cognitive robotics | Knowledge representationDDC classification: 005.13 Online resources: Abstract with links to resource Also available in print.
Contents:
Introduction -- Mathematical preliminaries -- Procedural action programs -- Action programs and planning -- Declarative action programs --Reactive action programs -- Suggested further reading.
Summary: Artificial systems that think and behave intelligently are one of the most exciting and challenging goals of Artificial Intelligence. Action Programming is the art and science of devising high-level control strategies for autonomous systems which employ a mental model of their environment and which reason about their actions as a means to achieve their goals. Applications of this programming paradigm include autonomous software agents, mobile robots with high-level reasoning capabilities, and General Game Playing. These lecture notes give an in-depth introduction to the current state-of-the-art in action programming. The main topics are knowledge representation for actions, procedural action programming, planning, agent logic programs, and reactive, behavior-based agents. The only prerequisite for understanding the material in these lecture notes is some general programming experience and basic knowledge of classical first-order logic.
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E books E books PK Kelkar Library, IIT Kanpur
Available EBKE132
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Mode of access: World Wide Web.

System requirements: Adobe Acrobat Reader.

Part of: Synthesis digital library of engineering and computer science.

Series from website.

Includes bibliographical references (p. 89-90).

Introduction -- Mathematical preliminaries -- Procedural action programs -- Action programs and planning -- Declarative action programs --Reactive action programs -- Suggested further reading.

Abstract freely available; full-text restricted to subscribers or individual document purchasers.

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Artificial systems that think and behave intelligently are one of the most exciting and challenging goals of Artificial Intelligence. Action Programming is the art and science of devising high-level control strategies for autonomous systems which employ a mental model of their environment and which reason about their actions as a means to achieve their goals. Applications of this programming paradigm include autonomous software agents, mobile robots with high-level reasoning capabilities, and General Game Playing. These lecture notes give an in-depth introduction to the current state-of-the-art in action programming. The main topics are knowledge representation for actions, procedural action programming, planning, agent logic programs, and reactive, behavior-based agents. The only prerequisite for understanding the material in these lecture notes is some general programming experience and basic knowledge of classical first-order logic.

Also available in print.

Title from PDF t.p. (viewed on Nov. 1, 2008).

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