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MPEG-4 beyond conventional video coding : object coding, resilience, and scalability /

By: Schaar, Mihaela van der.
Contributor(s): Stockhammer, Thomas | Turaga, Deepak S.
Material type: materialTypeLabelBookSeries: Synthesis lectures on image, video, and multimedia processing: #4.Publisher: San Rafael, Calif. (1537 Fourth Street, San Rafael, CA 94901 USA) : Morgan & Claypool Publishers, c2005Edition: 1st ed.Description: 1 electronic document (vi, 78 p.) : digital file.ISBN: 1598290436 (electronic bk.); 9781598290431 (electronic bk.); 1598290428 (paper); 9781598290424 (paper).Uniform titles: Synthesis digital library of engineering and computer science. Subject(s): MPEG (Video coding standard) | MPEG-4 | Object-coding | Fine granular scalability | Error resilience | Robust transmissionDDC classification: 006.6/96 Online resources: Abstract with links to resource | Abstract with links to full text Also available in print.
Contents:
Introduction -- Interactivity support: coding of objects with arbitrary shapes -- New forms of scalability in MPEG -- MPEG-4 video error resilience -- MPEG-4 deployment: ongoing efforts.
Subject: An important merit of the MPEG-4 video standard is that it not only provided tools and algorithms for enhancing the compression efficiency of existing MPEG-2 and H.263 standards but also contributed key innovative solutions for new multimedia applications such as real-time video streaming to PCs and cell phones over Internet and wireless networks, interactive services, and multimedia access. Many of these solutions are currently used in practice or have been important stepping-stones for new standards and technologies. In this book, we do not aim at providing a complete reference for MPEG-4 video as many excellent references on the topic already exist. Instead, we focus on three topics that we believe formed key innovations of MPEG-4 video and that will continue to serve as an inspiration and basis for new, emerging standards, products, and technologies. The three topics highlighted in this book are object-based coding and scalability, Fine Granularity Scalability, and error resilience tools. This book is aimed at engineering students as well as professionals interested in learning about these MPEG-4 technologies for multimedia streaming and interaction. Finally, it is not aimed as a substitute or manual for the MPEG-4 standard, but rather as a tutorial focused on the principles and algorithms underlying it.
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Item type Current location Call number Status Date due Barcode Item holds
E books E books PK Kelkar Library, IIT Kanpur
Available EBKE075
Total holds: 0

Mode of access: World Wide Web.

System requirements: Adobe Acrobat Reader.

Part of: Synthesis digital library of engineering and computer science.

Series from website.

Includes bibliographical references (p. 73-78).

Introduction -- Interactivity support: coding of objects with arbitrary shapes -- New forms of scalability in MPEG -- MPEG-4 video error resilience -- MPEG-4 deployment: ongoing efforts.

Abstract freely available; full-text restricted to subscribers or individual document purchasers.

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An important merit of the MPEG-4 video standard is that it not only provided tools and algorithms for enhancing the compression efficiency of existing MPEG-2 and H.263 standards but also contributed key innovative solutions for new multimedia applications such as real-time video streaming to PCs and cell phones over Internet and wireless networks, interactive services, and multimedia access. Many of these solutions are currently used in practice or have been important stepping-stones for new standards and technologies. In this book, we do not aim at providing a complete reference for MPEG-4 video as many excellent references on the topic already exist. Instead, we focus on three topics that we believe formed key innovations of MPEG-4 video and that will continue to serve as an inspiration and basis for new, emerging standards, products, and technologies. The three topics highlighted in this book are object-based coding and scalability, Fine Granularity Scalability, and error resilience tools. This book is aimed at engineering students as well as professionals interested in learning about these MPEG-4 technologies for multimedia streaming and interaction. Finally, it is not aimed as a substitute or manual for the MPEG-4 standard, but rather as a tutorial focused on the principles and algorithms underlying it.

Also available in print.

Title from PDF t.p. (viewed on Oct. 10, 2008).

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