000 -LEADER |
fixed length control field |
06542nam a2200697 i 4500 |
001 - CONTROL NUMBER |
control field |
7885788 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
IEEE |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20200413152923.0 |
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS |
fixed length control field |
m eo d |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION |
fixed length control field |
cr cn |||m|||a |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
170321s2017 caua foab 000 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781627058865 |
Qualifying information |
ebook |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
Canceled/invalid ISBN |
9781627056847 |
Qualifying information |
print |
024 7# - OTHER STANDARD IDENTIFIER |
Standard number or code |
10.2200/S00758ED1V01Y201702HCI036 |
Source of number or code |
doi |
035 ## - SYSTEM CONTROL NUMBER |
System control number |
(CaBNVSL)swl00407236 |
035 ## - SYSTEM CONTROL NUMBER |
System control number |
(OCoLC)978253260 |
040 ## - CATALOGING SOURCE |
Original cataloging agency |
CaBNVSL |
Language of cataloging |
eng |
Description conventions |
rda |
Transcribing agency |
CaBNVSL |
Modifying agency |
CaBNVSL |
050 #4 - LIBRARY OF CONGRESS CALL NUMBER |
Classification number |
QA76.9.H85 |
Item number |
M243 2017 |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
004.019 |
Edition number |
23 |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
Maher, Mary Lou, |
Relator term |
author. |
245 10 - TITLE STATEMENT |
Title |
Designing for gesture and tangible interaction / |
Statement of responsibility, etc. |
Mary Lou Maher and Lina Lee. |
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE |
Place of production, publication, distribution, manufacture |
[San Rafael, California] : |
Name of producer, publisher, distributor, manufacturer |
Morgan & Claypool, |
Date of production, publication, distribution, manufacture, or copyright notice |
2017. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
1 PDF (xvii, 111 pages) : |
Other physical details |
illustrations. |
336 ## - CONTENT TYPE |
Content type term |
text |
Source |
rdacontent |
337 ## - MEDIA TYPE |
Media type term |
electronic |
Source |
isbdmedia |
338 ## - CARRIER TYPE |
Carrier type term |
online resource |
Source |
rdacarrier |
490 1# - SERIES STATEMENT |
Series statement |
Synthesis lectures on human-centered informatics, |
International Standard Serial Number |
1946-7699 ; |
Volume/sequential designation |
# 36 |
538 ## - SYSTEM DETAILS NOTE |
System details note |
System requirements: Adobe Acrobat Reader. |
538 ## - SYSTEM DETAILS NOTE |
System details note |
Mode of access: World Wide Web. |
500 ## - GENERAL NOTE |
General note |
Part of: Synthesis digital library of engineering and computer science. |
504 ## - BIBLIOGRAPHY, ETC. NOTE |
Bibliography, etc. note |
Includes bibliographical references (pages 97-109). |
505 8# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Bibliography -- Authors' biographies. |
505 8# - FORMATTED CONTENTS NOTE |
Formatted contents note |
6. Looking to the future: research challenges -- 6.1 Design challenges for embodied interaction -- 6.1.1 Understanding embodied actions as user input -- 6.1.2 Designing gestures with effective visual feedback -- 6.1.3 Understanding sensing technology -- 6.2 Research challenges for embodied interaction -- 6.2.1 Gesture design -- 6.2.2 Multidisciplinary research -- 6.2.3 Finding appropriate contexts of use -- 6.2.4 Limited scope of representation -- 6.2.5 Cognitive and physical fatigue -- |
505 8# - FORMATTED CONTENTS NOTE |
Formatted contents note |
5. Designing for gesture interaction -- 5.1 Designing the walk-up-and-use information display -- 5.1.1 Context of use -- 5.1.2 Design goals -- 5.1.3 Technology selection -- 5.1.4 Design methods -- 5.1.5 Interaction model -- 5.1.6 Design heuristics -- 5.2 Designing the willful marionette -- 5.2.1 Context of use -- 5.2.2 Design goals -- 5.2.3 Technology selection -- 5.2.4 Design methods -- 5.2.5 Interaction model -- 5.2.6 Design guidelines -- |
505 8# - FORMATTED CONTENTS NOTE |
Formatted contents note |
4. Gesture-based interaction -- 4.1 What is a gesture-based interaction? -- 4.1.1 Gesture commands: walk-up-and-use information display -- 4.1.2 Gesture dialogue: the willfull marionette -- 4.2 Why is gesture-based interaction interesting? -- 4.2.1 Public walk-up-and-use displays or objects -- 4.2.2 Remote actuators, sensors, and displays -- 4.2.3 Sociable multiple-user interaction -- 4.2.4 Gesture communication -- 4.3 What are key design issues for gesture-based interaction? -- 4.3.1 Considering how to engage people -- 4.3.2 Designing clear and consistent visual feedback -- 4.3.3 Selecting ergonomic gestures -- 4.3.4 Designing discoverable gestures -- 4.3.5 Inaccurate gesture recognition -- |
505 8# - FORMATTED CONTENTS NOTE |
Formatted contents note |
3. Designing for tangible interaction -- 3.1 Designing the tangible keyboard -- 3.1.1 Context of use -- 3.1.2 Design goals -- 3.1.3 Technology selection -- 3.1.4 Design methods -- 3.1.5 Interaction model -- 3.1.6 Design heuristics -- 3.2 Designing tangible models -- 3.2.1 Context of use -- 3.2.2 Design goals -- 3.2.3 Technology selection -- 3.2.4 Design methods -- 3.2.5 Interaction model -- 3.2.6 Design guidelines -- |
505 8# - FORMATTED CONTENTS NOTE |
Formatted contents note |
2. Tangible interaction design -- 2.1 What is a tangible interaction? -- 2.1.1 Tangible keyboard -- 2.1.2 Tangible models -- 2.2 Why is tangible interaction interesting? -- 2.2.1 Space-multiplexed input and output -- 2.2.2 Concurrency -- 2.2.3 Strong specific devices -- 2.2.4 Spatially aware computational devices -- 2.2.5 Spatial reconfigurability of devices -- 2.3 What are key design issues for tangible user interfaces? -- 2.3.1 Designing interplay of virtual and physical -- 2.3.2 Selecting from multiple gestures and actions -- 2.3.3 Crossing disciplinary boundaries -- 2.3.4 The lack of standard input and output interaction models -- |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
1. Introduction -- 1.1 Embodiment -- 1.2 Affordance -- 1.3 Metaphor -- 1.4 Epistemic actions -- 1.5 This book -- |
506 ## - RESTRICTIONS ON ACCESS NOTE |
Terms governing access |
Abstract freely available; full-text restricted to subscribers or individual document purchasers. |
510 0# - CITATION/REFERENCES NOTE |
Name of source |
Google book search |
510 0# - CITATION/REFERENCES NOTE |
Name of source |
Google scholar |
510 0# - CITATION/REFERENCES NOTE |
Name of source |
INSPEC |
510 0# - CITATION/REFERENCES NOTE |
Name of source |
Compendex |
520 3# - SUMMARY, ETC. |
Summary, etc. |
Interactive technology is increasingly integrated with physical objects that do not have a traditional keyboard and mouse style of interaction, and many do not even have a display. These objects require new approaches to interaction design, referred to as post-WIMP (Windows, Icons, Menus, and Pointer) or as embodied interaction design. This book provides an overview of the design opportunities and issues associated with two embodied interaction modalities that allow us to leave the traditional keyboard behind: tangible and gesture interaction. We explore the issues in designing for this new age of interaction by highlighting the significance and contexts for these modalities. We explore the design of tangible interaction with a reconceptualization of the traditional keyboard as a Tangible Keyboard, and the design of interactive three-dimensional (3D) models as Tangible Models. We explore the design of gesture interaction through the design of gesture-base commands for a walk-up-and-use information display, and through the design of a gesture-based dialogue for the willful marionette. We conclude with design principles for tangible and gesture interaction and a call for research on the cognitive effects of these modalities. |
530 ## - ADDITIONAL PHYSICAL FORM AVAILABLE NOTE |
Additional physical form available note |
Also available in print. |
588 ## - SOURCE OF DESCRIPTION NOTE |
Source of description note |
Title from PDF title page (viewed on March 21, 2017). |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Gesture |
General subdivision |
Data processing. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Ubiquitous computing. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Human-computer interaction. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Ambient intelligence. |
653 ## - INDEX TERM--UNCONTROLLED |
Uncontrolled term |
cognitive effects |
653 ## - INDEX TERM--UNCONTROLLED |
Uncontrolled term |
interaction design |
653 ## - INDEX TERM--UNCONTROLLED |
Uncontrolled term |
gesture interaction |
653 ## - INDEX TERM--UNCONTROLLED |
Uncontrolled term |
tangible interaction |
653 ## - INDEX TERM--UNCONTROLLED |
Uncontrolled term |
embodied interaction |
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Lee, Lina, |
Relator term |
author. |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY |
Relationship information |
Print version: |
International Standard Book Number |
9781627056847 |
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE |
Uniform title |
Synthesis lectures on human-centered informatics ; |
Volume/sequential designation |
# 36. |
International Standard Serial Number |
1946-7699 |
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE |
Uniform title |
Synthesis digital library of engineering and computer science. |
856 42 - ELECTRONIC LOCATION AND ACCESS |
Materials specified |
Abstract with links to resource |
Uniform Resource Identifier |
http://ieeexplore.ieee.org/servlet/opac?bknumber=7885788 |